Asset management
On this page you will find information on how to manage assets.
Last updated
On this page you will find information on how to manage assets.
Last updated
You can add assets to a project in three ways: by copying from another project, by copying to another project and creating a new one.
These options are available by navigating to the Assets Library page of a Project and opening the drop-down menu by clicking on the ⋮symbol on the top-right, located next to the search button.
Create an asset: With this option you can create a new asset in the project you are currently in. Choosing the "Create an asset" option opens a pop-up panel where you need to specify the asset type, the asset name and its version. After you created a new asset, head on to the Edit or upload asset section to see how to upload its contents.
Copy assets from project: This option copies an asset that is already existing in another project to the project you are currently in. On the first pop-up panel, you need to choose which project to copy from, and on the next one, you need to choose which assets you would like to copy. You can use the type filter to navigate between the different types of assets. When you select an asset from one type, and navigate to another type, the asset that you selected from the previous type remains selected.
Copy assets to project: This option copies assets that are already existing in the project you are currently in to another project. First, select the assets you would like to copy, by using the appearing checkmarks on the right side of the assets, then click on Copy assets on the bottom. This will open a pop-up panel, where you can select the project that you would like to copy your assets to.
If you choose to upload your own Environment asset, make sure to set the -s --headless rendering options to its launch command when running on the cloud. Otherwise, the launch process of that world will fail.
For editing assets or uploading content to a newly created one, you need use a workspace. This workspace can be run on local or cloud hardware. Navigate to the My Workspaces page, create a workspace from scratch, and add the assets that you would like to modify or upload files to. You can use the lightest machine and the IDE and Tools only | no ROS/Gazebo
platform configuration. If you don't see your assets in the asset selection screen, make sure to uncheck the "Show compatible assets only" field.
Once a workspace has started, changes can be made to the assets and then saved. You can upload files via the code editor or using a terminal window. For modifying a file you can also use the file editor or the terminal window, but there is also a code editor available.
Note: When using the IDE and Tools only | no ROS/Gazebo
platform configuration, Foxglove and Gazebo panels will not work
After you've made the modifications, you can save the assets by clicking on the Save button on the top. This will let you select which assets you would like to save, and whether to save them as a new version or overwrite the existing one. After you've saved your assets, make sure to click on End, to stop the workspace from consuming simulation credits.
The metadata of an assets is the information that can be found in its Manifest file. There are two ways to edit this manifest file: one, is modifying it directly when editing the other files of the asset inside a running workspace. This is a simple yaml file, which can be modified with the code editor, the file browser or even with a text editor inside a terminal.
The other way of modifying the metadata of an asset is by clicking on "Edit info" when opening the submenu of an asset on the asset's tile using the ⋮symbol.
This opens a pop-up panel, where you can modify the information in the Manifest file of the asset
To download an asset, open the drop-down menu of the asset you would like to download by clicking on the ⋮symbol on its right, and click on Download.
To duplicate an asset, open the drop-down menu of the asset you would like to duplicate by clicking on the ⋮symbol on its right, and click on Duplicate.
To delete an asset, open the drop-down menu of the asset you would like to delete by clicking on the ⋮symbol on its right, and click on Delete.